Showing posts with label Team Fortress 2. Show all posts
Showing posts with label Team Fortress 2. Show all posts

Wednesday, January 23, 2013

Wednesday Special: Max's Severed Head

"Wednesday Special" is a post scheduled for the second and fourth Wednesdays of every month. It is always something sort, possibly sweet, and usually accompanied by images or videos.

"I will make hat from you, little bunny."
It's currently after 10 PM and The Cave is slowly downloading on Steam. By the time it finishes, it will be beyond an acceptable time to start playing a brand new game. (Unless I want to be a zombie at work in the morning.)  And then it hits me: it's time to do a blog post!  And I missed Monday's post!  Oops... so much for that schedule.  I suppose I could just make it up on this coming Monday.  But today is the fourth Wednesday, which means I can do a quick 'n easy post!

I love exploring Etsy and Pinterest for all things geekery.  Granted, there's a lot out there on the good ol' internet that is just plain terrible, but every so often I find items for sale where I yell, "I WANT THAT!"  A seller on Etsy created an incredibly accurate Max's Severed Head hat for all of your dual Sam & Max and Team Fortress 2 cosplay needs.

Max's hollowed out skull will set you back $40 plus shipping, which may seem expensive, until you compare it to the market value of the rare TF2 in-game hat.  According to the TF2 Spreadsheet, Max's Severed Head is worth at least 50 crate keys.  So if you either buy the keys from a player for $1.50 each or directly from Valve for $2.50 each, you're looking at minimum value of $75 for a virtual hat.  I'd much rather have the real hat.

Friday, January 4, 2013

Now Playing: January 4th

"Now Playing" is a post scheduled for the first and third Friday of every month. Here I'll give an update on what I'm currently playing. Just because I'm playing it now doesn't necessarily mean that it has been recently released.

Dueling Team Fortress 2 teams in Hero Academy for iOS/PC (Steam).
Now is the time of year when everyone plays all of the video games they received for Christmas! Or, in my case, the games I purchased for myself... months ago.  

Recently I've been playing some more Team Fortress 2, as my play time has significantly increased now that I have a close friend who plays consistently.  My lone purchase for the Steam Winter Sale so far is Hero Academy, a strategy game I can also play on-the-go on iOS.  While the base game and one team is initially available for free on iOS, my $1.24 Steam purchase unlocked the Team Fortress 2 crew for me to use and removed the ads from the iOS app.  I like it enough so far that I'm considering the purchase of the rest of the teams should they go on sale again, just to give myself some more variety.

I also made a little bit more progress in Torchlight II.  I had been holding the game off a bit since that friend I mentioned earlier is interested in playing co-op, but is a Mac gamer and that port isn't finished yet.  For some reason I thought the Mac port would have been ready by now, but considering that the initial launch on the PC overshot its original release date by about a year, that was some wishful thinking on my part.

Lastly, I found myself playing Dr. Wario.  No, not Dr. Mario, Wario, as in the "knock-off" version found in WarioWare, Inc. on my 3DS (thanks to the Ambassador program.)  Now if there was only a regular game on the 3DS that could hold my interest. 

Friday, November 2, 2012

Now Playing: November 2nd

"Now Playing" is a post scheduled for the first and third Friday of every month. Here I'll give an update on what I'm currently playing. Just because I'm playing it now doesn't necessarily mean that it has been recently released.



'Cause this is Thriller!
November is the month that I'm dedicating to getting back into the swing of things, which just happens to coincide with a bunch of new video games getting released.  

Currently in Team Fortress 2 land it's the annual "Scream Fortress" Halloween events.  I had a hard time this year trying to find server that matched the way I wanted to play.  My ideal server was this: kill the other team, but call a truce whenever the boss appears and work together to defeat him.  What I kept getting matched to: some Quarter Pounder with Douche (usually a back-stabbing Spy or fire-happy Pyro) would proceed to kill your team while trying to kill the boss or the people on the server would insist on standing still and wait for the boss to appear before shooting anything.  The first example is annoyance, the second was just plain boring.  Still, I managed to find server that did cooperate on defeating the boss.  Now I just need to play some more before the Halloween events expire so that I can get more zombified outfits for the classes.

Due to my recent Team Fortress 2 obsession, both Torchlight II and Pokemon Black 2 got on the back burner.  Pokemon due to me getting to a sewer area in the game and I just despise sewer levels, and Torchlight II due mostly to that when I open up Steam I wind up launching Team Fortress 2 instead.  Assassin's Creed III arrived in the mail this week as well, I just need to find the time play it because I know that once I start it I'll be there for several hours at a time.

And yet again I'm overwhelmed with the number of games I recently purchased.  So much time and so little to play.  Strike that; reverse it. 

Sunday, October 30, 2011

Happy Halloweekend!


Instead of blogging, I've been partaking in the Team Fortress 2 "Scream Fortress" activities in celebration of Halloween.  I just have one thing to say: human players are very annoying.  It may only be one person, but when everyone else is shooting at the boss and That_One_Guy decides he's going to kill everyone on your team, he instantly becomes everyone's target once the boss goes away unharmed.