Showing posts with label Wednesday Special. Show all posts
Showing posts with label Wednesday Special. Show all posts

Wednesday, January 23, 2013

Wednesday Special: Max's Severed Head

"Wednesday Special" is a post scheduled for the second and fourth Wednesdays of every month. It is always something sort, possibly sweet, and usually accompanied by images or videos.

"I will make hat from you, little bunny."
It's currently after 10 PM and The Cave is slowly downloading on Steam. By the time it finishes, it will be beyond an acceptable time to start playing a brand new game. (Unless I want to be a zombie at work in the morning.)  And then it hits me: it's time to do a blog post!  And I missed Monday's post!  Oops... so much for that schedule.  I suppose I could just make it up on this coming Monday.  But today is the fourth Wednesday, which means I can do a quick 'n easy post!

I love exploring Etsy and Pinterest for all things geekery.  Granted, there's a lot out there on the good ol' internet that is just plain terrible, but every so often I find items for sale where I yell, "I WANT THAT!"  A seller on Etsy created an incredibly accurate Max's Severed Head hat for all of your dual Sam & Max and Team Fortress 2 cosplay needs.

Max's hollowed out skull will set you back $40 plus shipping, which may seem expensive, until you compare it to the market value of the rare TF2 in-game hat.  According to the TF2 Spreadsheet, Max's Severed Head is worth at least 50 crate keys.  So if you either buy the keys from a player for $1.50 each or directly from Valve for $2.50 each, you're looking at minimum value of $75 for a virtual hat.  I'd much rather have the real hat.

Wednesday, January 9, 2013

Wednesday Special: Kid Kirby

"Wednesday Special" is a post scheduled for the second and fourth Wednesdays of every month.  It is always something sort, possibly sweet, and usually accompanied by images or videos.

If it weren't for the hair, I totally wouldn't have been able to tell that Kirby is a baby.
The film industry seems to love the idea of prequels when they run out of ideas for movie sequels.  The video game industry seems to love this idea as well, but one series that I would have never imagined to get the prequel treatment would be Kirby.  Apparently, back in 1995 Nintendo thought a Kirby game featuring a "young" Kirby would be a good way to showcase the SNES mouse.  Alas, Kid Kirby never saw the light of day.  You can read the little information that exists for this game and see a few screenshots over on Unseen 64.

Wednesday, July 25, 2012

Wednesday Special: College Saga

"Wednesday Special" is always something sort, possibly sweet, and usually accompanied by images or videos.

Several years ago in my freshman year of college, a dear friend of mine showed me "College Saga," a video parody of RPGs (namely Final Fantasy) in a college setting.  The mastermind behind this project was Mark Leung, who later made a parody RPG game titled Mark Leung: Revenge of the Bitch.  The video above is part one of "College Saga."

Wednesday, July 18, 2012

Wednesday Special: Little Inferno

"Wednesday Special" is always something sort, possibly sweet, and usually accompanied by images or videos.



Days after watching the teaser for Little Inferno, I find myself singing the trailer's infectious tune to the annoyance and befuddlement of everyone around me.  If the cute yet macabre art style looks familiar, one of the creators is half of the duo that made World of Goo.  While I don't know what the actual gameplay is like, this teaser has made me excited for the game.

"A Little Inferno just for me!"

Wednesday, July 11, 2012

Wednesday Special: The Many Faces of Cloud

"Wednesday Special" is always something sort, possibly sweet, and usually accompanied by images or videos.

When I was writing Sunday's post that showed how much (or rather how little) I remember of the various plots in the Final Fantasy games, there was one aspect of Final Fantasy VII that I did recall clearly: the inconsistency of each main character's appearance throughout the game.  This would be forgivable if it was simply the in-game model and the FMV model.  But it isn't.  Here's the different ways Cloud looked like throughout the game (excluding costume changes).




Left: Render, Center: Field Model, Right: Menu Portrait
Left: FMVs with the low-res model, Right: FMVs with the high-res model
Left: Battle Model, Right: Model used only in the final battle
 Images courtesy of the Final Fantasy Wiki

Wednesday, July 4, 2012

Wednesday Special: Fireworks

Wednesday Special is a weekly post with no set topic.  It will always be under 500 characters in length and will likely be accompanied by pictures or a video.  It doesn't even have to have a point!

The Fourth of July is a day of celebration in the United States, which means one thing to me: FIREWORKS!  If it wasn't for the fact that I thought of this post topic the night before, this would have been a nice video montage with some traditional patriotic music in the background.  Instead, all you're going to get is a series of images of fireworks in videogames.
Animal Crossing

Boom Boom Rocket

Fantavision

Roller Coaster Tycoon 3

Peggle

Left 4 Dead 2

Super Mario Bros.

Super Mario RPG

Splinter Cell: Double Agent

The Secret of Monkey Island

Wednesday, June 27, 2012

Wednesday Special: Vib-Ribbon

Wednesday Special is a new, weekly post about any random thought I may have about gaming.  The only rule for this column is that it will always be 500 characters or less.


Last year when I played BIT.TRIP RUNNER for the very first time, I couldn't help but have the nagging feeling that I saw something like it before.  Then it hit me: Vib-Ribbon!  If you never heard of it, blame it on the fact that it was a Playstation One game with simplistic black-and-white graphics and never was released in the United States.  Here's hoping for an eventual Playstation Network release.